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IO Nodes
Read 3D Objects

Read 3D Objects

Reads 3D objects from source folder.

Inputs

  1. Textfield: Project path; Right click a folder and use “Copy path”

Outputs

  1. Objects: GameObjects read from the disk (not instantiated) (GameObject[])
  2. Paths: Paths to objects (string[])
  3. Count: Count of objects in the folder
  4. Indices: Incremental indices assigned to objects starting from 0 (int[])

Example

Read 3D Objects node example