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Transformation Nodes
Position Local 2 World

PositionLocal2World

Converts positions from local to world space

Inputs

  1. ObjectPosition: Local space positions of objects. If scalar, conforms to the array structure of ParentPosition (Vector3) scalar, [], [][], [][][], [][][][]
  2. ParentPosition: World space positions of parents. If scalar, conforms to the array structure of ObjectPosition (Vector3) scalar, [], [][], [][][], [][][][]

Outputs

  1. Out: World space positions of objects (Vector3) scalar, [], [][], [][][], [][][][]

Example

PositionLocal2World node example