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Transformation Nodes
Position World 2 Local

PositionWorld2Local

Converts positions from world to local space

Inputs

  1. ObjectPosition: World space positions of objects. If scalar, conforms to the array structure of ParentPosition (Vector3) scalar, [], [][], [][][], [][][][]
  2. ParentPosition: World space positions of parents. If scalar, conforms to the array structure of ObjectPosition (Vector3) scalar, [], [][], [][][], [][][][]

Outputs

  1. Out: Local space positions of objects (Vector3) scalar, [], [][], [][][], [][][][]

Example

PositionWorld2Local node example