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Visual Nodes
Light Nodes
Light

Light

Creates light randomization values. Currently a single light source is supported per node.

Inputs

  1. LightColorTemperature (optional): Light’s color temperature (float, int) scalar, []
  2. LightIntensity (optional): Light’s intensity (float, int) scalar, []
  3. LightRange (optional): Range of the light. Not applicable to Directional Light (sun) (float, int) scalar, []
  4. LightShapeRadius: Radius of the light source. Not applicable to Directional Light (sun) (float, int) scalar, []

Outputs

  1. Out: Light data (ObjectVisualData)

Example

Light node example